Desbugando menu de salas na V1.260+
Ter Set 08, 2015 8:10 pm
Olá Galera aqui um tutorial de como desbugar o menu de salas da versao 1.260+
1° Entre na Source.py
2° De um Contro+F e procure por: def sendGameMode(self, mode):
3° Exclua tudo que estiver dentro da def sendGameMode(self, mode): até : def sendNewFingerprint(self):
4° Copie este Código :
1° Entre na Source.py
2° De um Contro+F e procure por: def sendGameMode(self, mode):
3° Exclua tudo que estiver dentro da def sendGameMode(self, mode): até : def sendNewFingerprint(self):
4° Copie este Código :
- Codigo:
- def sendGameMode(self, mode):
mode = 1 if mode == 0 else mode
packet = ByteArray.ByteArray()
modes = [1, 3, 8, 9, 11, 2, 10, 18]
packet.writeByte(len(modes))
for x in modes:
packet.writeByte(x)
modeInfo = self.server.getPlayersCountMode(mode)
packet.writeByte(mode)
if modeInfo[0] != "":
packet.writeByte(1)
packet.writeUTF(modeInfo[0])
packet.writeUTF(str(modeInfo[1]))
packet.writeUTF("mjj")
packet.writeUTF("1")
for room in self.server.rooms.values():
checks = {1: room.isNorm, 3: room.isVanilla, 8: room.isSurvivor, 9: room.isRacing, 11: room.isMusic, 2: room.isBootcamp, 10: room.isDefilante}
check = checks[mode]
if check and room.community.lower() == self.Langue.lower() and room.getPlayerCount() >= 1:
packet.writeByte(0)
packet.writeUTF(room.name)
packet.writeShort(room.getPlayerCount())
packet.writeUnsignedByte(150)
else:
minigamesList = {}
minigames = ["#deathmatch"]
for minigame in minigames:
players = 0
room = self.server.rooms.get(minigame)
if room:
players = room.getPlayerCount()
packet.writeByte(1)
packet.writeUTF(minigame)
packet.writeUTF(str(players))
packet.writeUTF("mjj")
packet.writeUTF("1")
for room in self.server.rooms.values():
if room.namewithout.startswith(minigame) or room.namewithout.startswith("*" + minigame):
minigamesList[room.name] = room.getPlayerCount()
for minigame in minigamesList.items():
packet.writeByte(0)
packet.writeUTF(minigame[0])
packet.writeShort(minigame[1])
packet.writeUnsignedByte(150)
self.sendData('\x1a\x23', packet.toString(), True)
5° Cole o Código dentro da def sendGameMode(self, mode):
6° Salve e Pronto! O Menu de Salas estará Normal!
6° Salve e Pronto! O Menu de Salas estará Normal!
OBS: Nao esqueca de Alinhar o Código !
Créditos:
Unknown
Weeslleey
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Weeslleey
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