Achei em uma source:
def movePlayer(self, playerName, x, y, teleport, mx, my, b1):
for player in self.room.clients.values():
if player.username == playerName:
player.sendData('\x08\x03' + struct.pack('!hhbhhb', x, y, teleport, mx, my, b1),[],True)
self.movePlayer(self.username, 0, 0, True, 0, -50, True)
'-'